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For a current tool I am writing I need to make lots of temp exports of animations from users scenes. I was originally using:
FBApplication().FileExport(export_path)but this didn't seem to export the custom animated properties we had on some joints, so I switched to:
FBApplication().FileSave(export_path, FBFbxOptionsObject)
instead, and that seems to work fine now. However, an unintended side effect which I don't remember happening before (though it may have) is that every temp file I export like this gets added to the users "Recent Files" list on the file menu (see attached image).
This is clearly not ideal, so is there some way I can avoid this happening? Either some mechanism, flag or export option that stops it, or some way to remove the offending items afterward? (obviously I don't want to clear the entire list of recents, as that would probably annoy users more).
Solved! Go to Solution.