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Okay, so I am making a video game with photorealistic cut scenes and I need some good motion capture software that is within a reasonable price range. MotionBuilder seems like my best bet.
But before considering this as a purchase I'd like to make, I need to know some things:
1. Preproduction: How do I need to set up my camera to accurately capture my movement in a video. How many cameras do I need? Do I need special cameras or can I just use the one(s) I have? Do I need markers for the suit and background? Where can I buy mocap suits?
2. Postproduction: How does the data transfer? Does this data put down keyframes in my Maya timeline? Are there special ways to rig or assign joints to characters to allow the motion capture to work right?
I don't know very much about all this. All I know is the points on the actors' suits tells the computer how to move the CGI character.. that' ALL I know. I need to learn as much as possible about mocap before even considering the possibility of buying it.
Thanks guys.
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