Hey all,
The MotionBuilder Python SDK is fairly new to me so I'm betting that what I want to do is pretty easy (or at least hoping it is ;)) and that I'm just overlooking it.
I've got my FBModel and I want to use that model for an appropriate character mapping. For example, I want to programatically map, say, Hips to this FBModel object.
From what I can see, each FBCharacter mapping is done through the character's PropertyList property with the name of the Bone followed by "Link". For Hips, there's a HipsLink in the PropertyList. So, I'm assuming that I'll want to set my model in the HipsLink. From what I can see the HipsLink Property is actually a PropertyList which doesn't make sense to me yet because I would have thought that the Hips mapping could only map to one FBModel so I could be wrong in this being the right place to set my FBModel. Each object in that PropertyList looks to be an FBComponent, which an FBModel inherits so I was thinking that I was somewhat close 🙂
How do I set the HipsLink property with the FBModel that I've got (more of a question about how the PropertyList structure around the Link properties works). Or if that's not the right way, how do I set my Hips mapping to my FBModel in the FBCharacter?
Phew.. hope that question isn't too confusing to follow. I appreciate the help 🙂
Steve