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Blendshape used but no lipsync animation in MotionBuilder?!

Blendshape used but no lipsync animation in MotionBuilder?!

Anonymous
Not applicable
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Message 1 of 4

Blendshape used but no lipsync animation in MotionBuilder?!

Anonymous
Not applicable

Hi,

 

Hoping to get help with this class assignment

 

Got the audio

Imported an Autodesk Character Generator character (Paid version)

Added an Actor Face

Added audio clip to Character

Created the Relations to the Character Face

Adjusted the appropriate Blend Shapes

 

Played the audio that was connected to the Character Face / Actor but it didn't move the mouth?

 

I've added the MotionBuilder file so that you're able to see exactly what I have and maybe give me a hint of how to fix that.  I'm doing this for my class and I hope to get it done by the end of the week, if at all possible.  I just thought it would be easier to put it into MotionBuilder than sit there shaping every little movement of the mouth / face.  Just wanted to work smarter, not harder 🙂  Is that possible?  

 

Sincerely,

Crystal

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Accepted solutions (1)
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Message 2 of 4

brissef2
Autodesk
Autodesk
Accepted solution

Hi @Anonymous,

 

If I open you scene, put the timeline stop frame to 1000 instead of 1 and press the play button, I can see the mouth moving.

If this is not your issue, could you please describe what is not working exactly?

 

Best regards,

Francis

Message 3 of 4

Anonymous
Not applicable

Hi brissef2!

 

Thank you so much!! I KNEW it was a rookie mistake! 🙂 You totally ROCK!  As soon as I get home from work I'll do that and see how my project fares in the assignment line! WOW! 🙂 Thank you!

 

T

  h

   a

    n

     k

 

Y

 o

  u

 

🙂

Crystal

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Message 4 of 4

brissef2
Autodesk
Autodesk

Hi @Anonymous,

 

You are more than welcome!

Having access to your scene was the key here.

 

Best regards,

Francis

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