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AnimationNotify in Motionbuilder
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03-27-2015
10:14 AM
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Hi
I'm using Kinect with Motionbuilder and i wanted to let the animation of my Scene starts when the Chracter of the Kinect start moving,
i'm wokring with it this way
.. .. while not (Kinect.IsAnimated()): time.sleep(1) # do nothing just wait MyPlayer.GotoStart() MyPlayer.Play() # Record kinect moves/animation # ...
I want to know how use AnimationNodeNotify() in python