Cut shape out of mesh and keep contents of shape
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06-04-2019
03:12 AM
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Hi,
In Meshmixer does anyone know how to cut a shape out of a mesh, but keep the contents of a shape as a separate object ? - ie a bit like doing a plane cut and separate shells but with a cube shape as the cut and not a simple plane cut.
I know I could cut a cube out using Boolean difference or flip normals but I then don't keep the contents of the cube shape (if that makes sense)
Help greatly appreciated as always
Thanks
John
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