Why no OpenCL support for Arnold
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Hello. I was very excited about Arnold's new features that took advantage of the GPU's processing power in Maya 2019 until I tried the "Optix Denoiser" in the Arnold Render Settings as shown on a youtube video with my Vega 64 and saw "//Error:Nvidia cuda required" It is truly a shame that Arnold and Autodesk won't take advantage of Vega's perfect architecture for denoising simply because of their marketing and financial goals. Even Vray's last version had OpenCL rendering. Why can't Autodesk and Solid Angle add OpenCL support for GPU denoising? Will there even be any OpenCL GPU support at all for anything in the future? I am very disappointed at the direction Autodesk is taking, since this has nothing to do with real-time ray-tracing and can still take advantage of non-raytraced GTX and Radeon cards. I would appreciate some answers, especially if there are any ways around this problem.
Click below to see the video using non-RTX, GTX 1070 rendering with Optix Denoiser.