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I have made a fire hydrant and UV mapped the main part seperately from the chains. I have exported from maya and textured in substance painter with no issues for most of the model. However the last two chains are not exporting correctly and I'm going insane trying to work out why.
This is the UV layout in maya for the left chain:UVs in Maya
This is the result in substance painter:
I have a feeling this error message when I export is something to do with the issue. However there is no material assigned to the chain other than the default lambert material so I can't get this message to go away.
If someone could give me some advice it would be greatly appreciated!
Solved! Go to Solution.