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11-12-2016
03:20 AM
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Hi,
I'm using Maya 2016 and can't seem to get rid of texture swimming with the Texture Reference Object.
After applying a 2D texture as a projection to a polygon object, when I go to Texturing > Create Texture Reference Object, it is indeed created, but the texture still swims when the object moves.
I've attached the scene here.
I'd appreciate any help!
Thank you.
Solved! Go to Solution.