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07-30-2019
01:00 PM
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I am just curious, why shaders are changed, when I am scaling the camera for seeing it better when I am looking from other cameras.
Yesterday I really was upset to see my long worked shader become really ugly. After some hours I had the idea to scale back the camera. But why does it change something real, it's only a sign. When I am scaling the lights, they will not be brighter.
Thanks for any insights. 🙂
Solved! Go to Solution.