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What is the best workflow when working with scenes with multiple overlapping cameras? Some cameras have different angles on the scene but only using a portion of the frame count.
For example: camera_001 is position at one angle for frames 001-100 while camera_002 is position at an opposite angle for frame 50-150. I may have other cameras with successive frame count covering different areas of the scene like:
camera_003 for frames 150-250
camera_004 for frames 250-400
camera_005 for frames 400-500
...and so on.
When rendering, must I separate out each camera to its own scene?
I know in the Rendering Panel you can chose your renderable camera, but this just for
There got to be a better way.
Thanks
William
Solved! Go to Solution.
