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Rendering problem using V ray in Maya

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07-03-2015
01:25 AM
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I'm having a texture problem using vray in Maya.
I have imported a building model from Max into Maya. But when using any texture on the model, it gives me very bizzare results (texture becomes very small and isn't applied properly). When i create a polygon and apply the same texture, it comes out correct. (see the picture)
I used Editable Poly on 3ds max model before exporting to see if it solves the problem. Still the same results.
Any help would be great.