Render Setup Material Override not working on aiStandin?

Anonymous

Render Setup Material Override not working on aiStandin?

Anonymous
Not applicable

Hello,

 

I've created a material override in Render Setup so I can create a Ambient Occlusion layer. I've assigned all geometry including the aiStandin. They all appear in the render but only the aiStandin does not carry the Ambient Occlusion. It just renders as beauty (See image attached, bottom right is a chair which is the Standin)

 

Any idea why? Thanks

test3.jpg

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jeffC8BTD
Explorer
Explorer
Did you ever figure this out? I'm having the same issue.
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Christoph_Schaedl
Mentor
Mentor

Have you assigned a shader to the standin?

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https://linktr.ee/cg_oglu
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