I am now watching my original scene render (each 20th frame -- great idea for testing) and I'm very grateful for your help.
A couple of notes: It is still the case that if I quit and later restart Maya, my render sequence options default to wanting to use the perspective camera. Were you telling me this is likely a bug and I should report it? A Mac related bug? Happy to do that but as someone pretty new to this, want to be sure I'm reporting the correct problem.
Forcing the maya folder in the library to rebuild itself causes Playblast to default to outputting a format called avfoundation. No idea what that is. It yields a green screen. I was expecting the default to be a movie file of some sort. So I reset that to "image" and it works. Just wondering why the Playblast default would be useless and if that, too, is a bug I ought to report. Might again be a Mac thing.
Also note that by deleting the defaultArnold nodes, my render settings want to make my image sequence to output as .exr files. The settings don't respond to attempts to change that to jpeg or png until I quit Maya and restart it. Then it's fine -- but, of course -- I have to then remember to go reset my render sequence camera.
Lastly, if you're bored, I posted another question on this forum some time ago regarding whether or not one can still create a PSD network with an Arnold Standard Surface shader. No Autodesk expert ever replied. If that's something you know about, I'd love to hear your response to this also: https://forums.autodesk.com/t5/maya-shading-lighting-and/are-psd-networks-supported-in-maya-2018-usi...
Thanks again. I'm quite relieved that my modeling work doesn't have to be recreated.