That's the debug log for the frame 250 (251 is the one that's giving me headaches...)
00:00:00 2044MB | loading plugins from C:/solidangle/mtoadeploy/2018/shaders ...
00:00:00 2044MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderDiffuseColorAdapter uses Arnold 5.0.2.1
00:00:00 2044MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderSpecularWeightAdapter uses Arnold 5.0.2.1
00:00:00 2044MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderSpecularGlossAdapter uses Arnold 5.0.2.1
00:00:00 2044MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderTransmissionWeightAdapter uses Arnold 5.0.2.1
00:00:00 2044MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderTransmissionSpreadAdapter uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkFloatConstant uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkFloatComposite uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkFloatCondition uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkFloatCorrect uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkFloatLogic uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkFloatMask uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkFloatMath uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkColorComposite uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkColorCondition uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkColorConstant uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkColorCorrect uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkColorLogic uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkColorMask uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkColorMath uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkChannels uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkPremultiply uses Arnold 5.0.2.1
00:00:00 2044MB | lookdevkit_shaders.dll: ldkSimplexNoise uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaMultiplyDivide uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaClamp uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaGammaCorrect uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaCondition uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaReverse uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaBlendColors uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaSamplerInfo1D uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaSamplerInfo2D uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaPlusMinusAverage1D uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaPlusMinusAverage2D uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaPlusMinusAverage3D uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaRemapValueToValue uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaRemapValueToColor uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaRemapColor uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaFile uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaPlace2DTexture uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaRamp uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaProjection uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaChecker uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaBulge uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaCloth uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaGrid uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaFractal uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaNoise uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaPlace3DTexture uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaRgbToHsv uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaHsvToRgb uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaLuminance uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaCloud uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaCloudAlpha uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaSnow uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaContrast uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaLayeredTexture uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaLayeredShader uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaSolidFractal uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaVolumeNoise uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaBrownian uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaStucco uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaRemapHsv uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaSetRange uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaImagePlane uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaSurfaceShader uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaColorToFloat uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaVectorToFloat uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaPointToFloat uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaPoint2ToFloat uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaWriteColor uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaAovWriteColor uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaWriteFloat uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaAovWriteFloat uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaEnvSphere uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaAnimFloat uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaAnimPoint uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaAnimVector uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaAnimColor uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaAnimMatrix uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaUserDataVector uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaUserDataColor uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaShadingEngine uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaSamplerInfo3D uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaAovWriteVector uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaAovWriteVector2 uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaNormalDisplacement uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaVectorDisplacement uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaUserDataBool uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaHair uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaMeshLightMaterial uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaUserDataVec2 uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaBump2D uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaFluid uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaMarble uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaMountain uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaWater uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaCrater uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaLeather uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaGranite uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaRock uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaSingleShadingSwitch uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaDoubleShadingSwitch uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaTripleShadingSwitch uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaQuadShadingSwitch uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaFluidData uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaFluidTexture2D uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaSurfaceLuminance uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MtoaCameraUvMapper uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_shaders.dll: MayaFlatClosure uses Arnold 5.0.2.1
00:00:00 2044MB | [metadata] loading metadata file: C:/solidangle/mtoadeploy/2018/shaders\mtoa_shaders.mtd
00:00:00 2044MB | renderSetup_shaders.dll: applyAbsFloatOverride uses Arnold 5.0.2.1
00:00:00 2044MB | renderSetup_shaders.dll: applyAbs2FloatsOverride uses Arnold 5.0.2.1
00:00:00 2044MB | renderSetup_shaders.dll: applyAbs3FloatsOverride uses Arnold 5.0.2.1
00:00:00 2044MB | renderSetup_shaders.dll: applyAbsIntOverride uses Arnold 5.0.2.1
00:00:00 2044MB | renderSetup_shaders.dll: applyRelFloatOverride uses Arnold 5.0.2.1
00:00:00 2044MB | renderSetup_shaders.dll: applyRel2FloatsOverride uses Arnold 5.0.2.1
00:00:00 2044MB | renderSetup_shaders.dll: applyRel3FloatsOverride uses Arnold 5.0.2.1
00:00:00 2044MB | renderSetup_shaders.dll: applyRelIntOverride uses Arnold 5.0.2.1
00:00:00 2044MB | synColor_shaders.dll: color_manager_syncolor uses Arnold 5.0.2.1
00:00:00 2044MB | xgenSpline_shaders.dll: XGenHairMapping uses Arnold 5.0.2.1
00:00:00 2044MB | loading plugins from C:/solidangle/mtoadeploy/2018/procedurals ...
00:00:00 2044MB | mtoa_ParticleInstancer_proc.dll: particleInstancer uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_ParticleVolume_proc.dll: volume_particle uses Arnold 5.0.2.1
00:00:00 2044MB | mtoa_ParticleVolume_proc.dll: implicit_particle uses Arnold 5.0.2.1
00:00:00 2044MB | xgenSpline_procedural.dll: xgenProcedural uses Arnold 5.0.2.1
00:00:00 2044MB | xgen_procedural.dll: xgen_procedural uses Arnold 5.0.2.1
00:00:00 2044MB | loaded 123 plugins from 10 lib(s) in 0:00.02
00:00:00 2044MB | loading plugin: C:/Program Files/Autodesk/bifrost/1.5.0/Arnold-5.0.0.0/bin/bifrost_procedural_0_1.dll ...
00:00:00 2044MB | bifrost_procedural_0_1.dll: bifrost_polymesh uses Arnold 5.0.0.3
00:00:00 2044MB | bifrost_procedural_0_1.dll: bifrost_points uses Arnold 5.0.0.3
00:00:00 2044MB | bifrost_procedural_0_1.dll: bifrost_volume uses Arnold 5.0.0.3
00:00:00 2044MB | bifrost_procedural_0_1.dll: bifrost_implicit uses Arnold 5.0.0.3
00:00:00 2044MB | bifrost_procedural_0_1.dll: bifrost_blocks uses Arnold 5.0.0.3
00:00:00 2044MB | loaded 5 plugins from 1 lib(s) in 0:00.02
00:00:00 2044MB | [metadata] loading metadata file: C:/solidangle/mtoadeploy/2018/plug-ins/mtoa.mtd
00:00:00 2045MB WARNING | [mtoa.translator] MayaImagePlane: Maya node Camera01Plane(imagePlane) does not have attribute filename to match parameter filename on Arnold node Camera01Plane(MayaImagePlane).
00:00:00 2045MB WARNING | [mtoa.translator] MayaImagePlane: Maya node Camera01Plane(imagePlane) does not have attribute color to match parameter color on Arnold node Camera01Plane(MayaImagePlane).
00:00:00 2045MB WARNING | [mtoa.translator] MayaImagePlane: Maya node Camera01Plane(imagePlane) does not have attribute fitFactor to match parameter fitFactor on Arnold node Camera01Plane(MayaImagePlane).
00:00:00 2045MB WARNING | [mtoa.translator] MayaImagePlane: Maya node Camera01Plane(imagePlane) does not have attribute translate to match parameter translate on Arnold node Camera01Plane(MayaImagePlane).
00:00:00 2045MB WARNING | [mtoa.translator] MayaImagePlane: Maya node Camera01Plane(imagePlane) does not have attribute camera to match parameter camera on Arnold node Camera01Plane(MayaImagePlane).
00:00:00 2046MB | [AiMakeTx] maketx: no update required for "D:/Trabajos/NUKE/Proyecto_Final/Ghost_3d_model/ghost1ghost1_1-TM_u0_v0.tx"
00:00:00 2046MB | [AiMakeTx] maketx: no update required for "D:/Trabajos/NUKE/Proyecto_Final/Ghost_3d_model/ImageBaseLight_Lago2.tx"
00:00:00 2046MB |
00:00:00 2046MB | [color_manager] no color manager is active
00:00:00 2046MB | [color_manager] rendering color space is "linear" with declared chromaticities:
00:00:00 2046MB | r(0.6400, 0.3300) g(0.3000, 0.6000) b(0.1500, 0.0600) and w(0.3127, 0.3290)
00:00:00 2047MB |
00:00:00 2047MB | there are 2 lights and 3 objects:
00:00:00 2047MB | 1 persp_camera
00:00:00 2047MB | 1 distant_light
00:00:00 2047MB | 1 skydome_light
00:00:00 2047MB | 1 utility
00:00:00 2047MB | 1 standard_surface
00:00:00 2047MB | 1 standard_volume
00:00:00 2047MB | 1 driver_tiff
00:00:00 2047MB | 1 gaussian_filter
00:00:00 2047MB | 1 polymesh
00:00:00 2047MB | 1 list_aggregate
00:00:00 2047MB | 2 MayaFile
00:00:00 2047MB | 1 MayaImagePlane
00:00:00 2047MB | 1 bifrost_volume
00:00:00 2047MB | 1 renderview_display
00:00:00 2047MB |
00:00:00 2047MB | rendering image at 1920 x 1080, 4 AA samples
00:00:00 2047MB | AA sample clamp <disabled>
00:00:00 2047MB | diffuse samples 2 / depth 3
00:00:00 2047MB | specular samples 2 / depth 3
00:00:00 2047MB | transmission samples 2 / depth 3
00:00:00 2047MB | volume indirect samples 2 / depth 3
00:00:00 2047MB | total depth 10
00:00:00 2047MB | bssrdf samples 2
00:00:00 2047MB | transparency depth 10
00:00:00 2047MB | initializing 16 nodes ...
00:00:00 2064MB WARNING | [BIFROST] Don't know how to export channel 'vorticity'. Available channels are: ' density
smoke
smoke_distance
temperature
transition
velocity_u
velocity_v
velocity_w
'
00:00:00 2064MB | [volume] aeroShape1: auto bounds from volume plugin: [ -16.000000 24.000000 -8.500000 ] -> [ 34.000000 54.000000 26.500000 ]
00:00:00 2064MB | creating root object list ...
00:00:00 2064MB | node initialization done in 0:00.48 (single-threaded)
00:00:00 2064MB | updating 17 nodes ...
00:00:00 2064MB | directionalLightShape1: distant_light using 1 sample, 2 volume samples
00:00:00 2064MB | aiSkyDomeLightShape1: skydome_light using 8 samples, 3 volume samples
00:00:00 2064MB | scene bounds: (-16 24 -8.5) -> (34 54 26.5)
00:00:00 2064MB | node update done in 0:00.00 (single-threaded)
00:00:00 2064MB | [aov] parsing 2 output statements ...
00:00:00 2064MB | [aov] registered driver: "defaultArnoldDriver@driver_tiff.RGBA" (driver_tiff)
00:00:00 2064MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter@gaussian_filter" (gaussian_filter)
00:00:00 2064MB | [aov] registered driver: "defaultArnoldDisplayDriver@renderview_display" (renderview_display)
00:00:00 2064MB | [aov] * "RGBA" of type RGBA filtered by "defaultArnoldFilter@gaussian_filter" (gaussian_filter)
00:00:00 2064MB | [aov] done preparing 1 AOV for 2 outputs to 2 drivers (0 deep AOVs)
00:00:00 2072MB | starting 8 bucket workers of size 16x16 ...
00:00:00 2078MB | [accel] list_aggregate bvh4 done - 0:00.00 (wall time) - 2 prims, 1 key
00:00:00 2092MB | [accel] polymesh bvh4 done - 0:00.00 (wall time) - 5004 prims, 1 key
00:00:00 2201MB | [skydome_light] aiSkyDomeLightShape1: 7x7 importance map done in 0:00.09, average energy 0.468682
00:00:03 2207MB | 0% done - 370 rays/pixel
00:03:58 2207MB | 5% done - 391 rays/pixel
00:06:13 2208MB | 10% done - 203 rays/pixel
00:07:23 2208MB | 15% done - 101 rays/pixel
00:07:58 2208MB | 20% done - 52 rays/pixel
00:08:40 2208MB | 25% done - 60 rays/pixel
00:09:08 2208MB | 30% done - 44 rays/pixel
00:09:34 2208MB | 35% done - 43 rays/pixel
00:09:58 2208MB | 40% done - 42 rays/pixel
00:10:10 2208MB | 45% done - 29 rays/pixel
00:10:31 2208MB | 50% done - 39 rays/pixel
00:10:50 2208MB | 55% done - 37 rays/pixel
00:10:54 2208MB | 60% done - 18 rays/pixel
00:10:57 2208MB | 65% done - 18 rays/pixel
00:11:01 2208MB | 70% done - 18 rays/pixel
00:11:05 2208MB | 75% done - 18 rays/pixel
00:11:09 2208MB | 80% done - 18 rays/pixel
00:11:14 2208MB | 85% done - 18 rays/pixel
00:11:18 2208MB | 90% done - 18 rays/pixel
00:11:23 2208MB | 95% done - 18 rays/pixel
00:11:27 2208MB | 100% done - 18 rays/pixel
00:11:27 2208MB | bucket workers done in 11:26.81
00:11:27 2208MB | [driver_tiff] writing file `C:/Users/venom/Documents/maya/projects/default/images/tmp/Diffuse/camera_track.250.tif'
00:11:27 2200MB | render done
00:11:27 2200MB |
00:11:27 2200MB | -----------------------------------------------------------------------------------
00:11:27 2200MB | scene creation time:
00:11:27 2200MB | plugin loading 0:00.05
00:11:27 2200MB | unaccounted 0:00.13
00:11:27 2200MB | total 0:00.18 ( 5.31% machine utilization)
00:11:27 2200MB | -----------------------------------------------------------------------------------
00:11:27 2200MB | render time:
00:11:27 2200MB | node init 0:00.48
00:11:27 2200MB | sanity checks 0:00.00
00:11:27 2200MB | driver init/close 0:00.20
00:11:27 2200MB | bucket rendering 11:26.81
00:11:27 2200MB | mesh processing 0:00.00
00:11:27 2200MB | threads blocked 0:00.00
00:11:27 2200MB | accel. building 0:00.00
00:11:27 2200MB | importance maps 0:00.09
00:11:27 2200MB | output driver 0:00.02
00:11:27 2200MB | pixel rendering 11:26.68
00:11:27 2200MB | unaccounted 0:00.03
00:11:27 2200MB | total 11:27.53 (84.42% machine utilization)
00:11:27 2200MB | -----------------------------------------------------------------------------------
00:11:27 2200MB | memory consumed in MB:
00:11:27 2200MB | at startup 2043.32
00:11:27 2200MB | plugins 1.37
00:11:27 2200MB | AOV samples 1.27
00:11:27 2200MB | output buffers 7.97
00:11:27 2200MB | node overhead 0.01
00:11:27 2200MB | message passing 0.02
00:11:27 2200MB | memory pools 19.07
00:11:27 2200MB | geometry 0.23
00:11:27 2200MB | polymesh 0.23
00:11:27 2200MB | accel. structs 0.17
00:11:27 2200MB | skydome importance map 0.00
00:11:27 2200MB | strings 12.01
00:11:27 2200MB | texture cache 7.06
00:11:27 2200MB | unaccounted 116.08
00:11:27 2200MB | total peak 2208.58
00:11:27 2200MB | -----------------------------------------------------------------------------------
00:11:27 2200MB | ray counts: ( /pixel, /sample) (% total) (avg. hits) (max hits)
00:11:27 2200MB | camera 37120800 ( 17.90, 1.00) ( 29.66%) ( 0.01) ( 1)
00:11:27 2200MB | shadow 21838442 ( 10.53, 0.59) ( 17.45%) ( 0.15) ( 1)
00:11:27 2200MB | volume_shadow 59113633 ( 28.51, 1.59) ( 47.23%) ( 0.07) ( 1)
00:11:27 2200MB | diffuse_reflect 2784141 ( 1.34, 0.08) ( 2.22%) ( 0.19) ( 1)
00:11:27 2200MB | volume_scatter 4309559 ( 2.08, 0.12) ( 3.44%) ( 0.11) ( 1)
00:11:27 2200MB | total 125166575 ( 60.36, 3.37) (100.00%) ( 0.07) ( 1)
00:11:27 2200MB | by ray depth: 0 1 2 3 4 5 6
00:11:27 2200MB | total 83.8% 11.2% 2.9% 1.2% 0.5% 0.3% 0.1%
00:11:27 2200MB | -----------------------------------------------------------------------------------
00:11:27 2200MB | ray marching samples: ( /ray ) (% total) (segments)
00:11:27 2200MB | camera 998734479 ( 61.51) ( 40.98%) ( 1.17)
00:11:27 2200MB | shadow 315086267 ( 17.21) ( 12.93%) ( 1.06)
00:11:27 2200MB | volume_shadow 1007946010 ( 18.34) ( 41.36%) ( 1.02)
00:11:27 2200MB | diffuse_reflect 41806472 ( 15.14) ( 1.72%) ( 1.05)
00:11:27 2200MB | volume_scatter 73540809 ( 17.06) ( 3.02%) ( 1.03)
00:11:27 2200MB | total 2437114037 ( 25.24) (100.00%) ( 1.05)
00:11:27 2200MB | -----------------------------------------------------------------------------------
00:11:27 2200MB | shader calls ( /pixel, /sample) (% total)
00:11:27 2200MB | primary 3047618 ( 1.47, 0.08) ( 0.12%)
00:11:27 2200MB | background 36604932 ( 17.65, 0.99) ( 1.48%)
00:11:27 2200MB | volume 2437114037 ( 1175.31, 65.65) ( 98.40%)
00:11:27 2200MB | importance 49 ( 0.00%)
00:11:27 2200MB | total 2476766636 ( 1194.43, 66.72) (100.00%)
00:11:27 2200MB | by ray depth: 0 1 2 3 4 5 6
00:11:27 2200MB | total 87.4% 9.6% 2.1% 0.6% 0.2% 0.1% 0.0%
00:11:27 2200MB | -----------------------------------------------------------------------------------
00:11:27 2200MB | geometry: (% hit ) (instances) ( init mem, final mem)
00:11:27 2200MB | lists 1 (100.0%) ( 0) ( 0.00, 0.00)
00:11:27 2200MB | procs 1 ( 0.0%) ( 0) ( 0.00, 0.00)
00:11:27 2200MB | polymeshes 1 (100.0%) ( 0) ( 0.31, 0.23)
00:11:27 2200MB | -----------------------------------------------------------------------------------
00:11:27 2200MB | geometric elements: ( min) ( avg.) ( max)
00:11:27 2200MB | objects (procs) 1 ( 1) ( 1.0) ( 1)
00:11:27 2200MB | polygons 5004 ( 5004) ( 5004.0) ( 5004)
00:11:27 2200MB | -----------------------------------------------------------------------------------
00:11:27 2200MB | triangle tessellation: ( min) ( avg.) ( max) (/ element) (% total)
00:11:27 2200MB | polymeshes 10008 ( 10008) ( 10008.0) ( 10008) ( 2.00) (100.00%)
00:11:27 2200MB | unique triangles 10008
00:11:27 2200MB | memory use (in MB) 0.23
00:11:27 2200MB | vertices 0.06
00:11:27 2200MB | vertex indices 0.03
00:11:27 2200MB | packed normals 0.02
00:11:27 2200MB | normal indices 0.03
00:11:27 2200MB | uv coords 0.04
00:11:27 2200MB | uv coords idxs 0.03
00:11:27 2200MB | uniform indices 0.01
00:11:27 2200MB | largest polymeshes by triangle count:
00:11:27 2200MB | 10008 tris -- Ghost_meshShape
00:11:27 2200MB | -----------------------------------------------------------------------------------
00:11:27 2200MB | acceleration structures: (% total)
00:11:27 2200MB | bvh 2 (100.00%)
00:11:27 2200MB | total 2 (100.00%)
00:11:27 2200MB | -----------------------------------------------------------------------------------
00:11:27 2200MB | OpenImageIO Texture statistics
00:11:27 2200MB | Options: gray_to_rgb=1 flip_t=0 max_tile_channels=5
00:11:27 2200MB | Queries/batches :
00:11:27 2200MB | texture : 1523860 queries in 1523860 batches
00:11:27 2200MB | texture 3d : 0 queries in 0 batches
00:11:27 2200MB | shadow : 0 queries in 0 batches
00:11:27 2200MB | environment : 0 queries in 0 batches
00:11:27 2200MB | Interpolations :
00:11:27 2200MB | closest : 2
00:11:27 2200MB | bilinear : 4051682
00:11:27 2200MB | bicubic : 755804
00:11:27 2200MB | Average anisotropic probes : 1.63
00:11:27 2200MB | Max anisotropy in the wild : 1.3e+03
00:11:27 2200MB |
00:11:27 2200MB | OpenImageIO ImageCache statistics (000001CAD87E5010) ver 1.7.17
00:11:27 2200MB | Options: max_memory_MB=2048.0 max_open_files=1536 autotile=0
00:11:27 2200MB | autoscanline=1 automip=0 forcefloat=0 accept_untiled=1
00:11:27 2200MB | accept_unmipped=1 read_before_insert=0 deduplicate=1
00:11:27 2200MB | unassociatedalpha=0 failure_retries=0
00:11:27 2200MB | Images : 2 unique
00:11:27 2200MB | ImageInputs : 2 created, 2 current, 2 peak
00:11:27 2200MB | Total pixel data size of all images referenced : 31.1 MB
00:11:27 2200MB | Total actual file size of all images referenced : 10.9 MB
00:11:27 2200MB | Pixel data read : 7.1 MB
00:11:27 2200MB | File I/O time : 0.3s (0.0s average per thread)
00:11:27 2200MB | File open time only : 0.0s
00:11:27 2200MB | Tiles: 422 created, 419 current, 419 peak
00:11:27 2200MB | total tile requests : 5252676
00:11:27 2200MB | micro-cache misses : 2922 (0.0556288%)
00:11:27 2200MB | main cache misses : 422 (0.008034%)
00:11:27 2200MB | redundant reads: 1 tiles, 12 KB
00:11:27 2200MB | Peak cache memory : 7.1 MB
00:11:27 2200MB | Image file statistics:
00:11:27 2200MB | opens tiles MB read --redundant-- I/O time res File
00:11:27 2200MB | 1 1 61 2.9 0.1s 1281x 773x3.f32 D:/Trabajos/NUKE/Proyecto_Final/Ghost_3d_model/ImageBaseLight_Lago2.tx MIP-COUNT[60,0,0,0,0,0,0,0,0,0,1]
00:11:27 2200MB | 2 1 359 4.2 ( 1 0.0) 0.2s 2048x2048x3.u8 D:/Trabajos/NUKE/Proyecto_Final/Ghost_3d_model/ghost1ghost1_1-TM_u0_v0.tx MIP-COUNT[143,144,48,14,4,0,1,1,1,1,1,1]
00:11:27 2200MB |
00:11:27 2200MB | Tot: 2 420 7.1 ( 1 0.0) 0.3s
00:11:27 2200MB | Broken or invalid files: 0
00:11:27 2200MB | -----------------------------------------------------------------------------------
00:11:27 2200MB | number of warnings, warning type:
00:11:27 2200MB | 1: [BIFROST] Don't know how to export channel '%s'. Available channels are: '%s'
00:11:27 2200MB | 5: [mtoa.translator] %s: Maya node %s(%s) does not have attribute %s to match parameter %s on Arnold node %s(%s).
00:11:27 2200MB | -----------------------------------------------------------------------------------
00:11:27 2200MB |
00:11:27 2200MB | releasing resources
00:11:27 2199MB | unloading 11 plugins
00:11:27 2200MB | closing hairPhysicalShader_shaders.dll ...
00:11:27 2199MB | closing lookdevkit_shaders.dll ...
00:11:27 2199MB | closing mtoa_shaders.dll ...
00:11:27 2199MB | closing renderSetup_shaders.dll ...
00:11:27 2199MB | closing synColor_shaders.dll ...
00:11:27 2199MB | closing xgenSpline_shaders.dll ...
00:11:27 2199MB | closing mtoa_ParticleInstancer_proc.dll ...
00:11:27 2199MB | closing mtoa_ParticleVolume_proc.dll ...
00:11:27 2199MB | closing xgenSpline_procedural.dll ...
00:11:27 2199MB | closing xgen_procedural.dll ...
00:11:27 2199MB | closing bifrost_procedural_0_1.dll ...
00:11:27 2199MB | unloading plugins done
00:11:27 2199MB | Arnold shutdown