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Remove Image from HDRI Lighting in Maya_but keep the lighting

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Message 1 of 4
Anonymous
16607 Views, 3 Replies

Remove Image from HDRI Lighting in Maya_but keep the lighting

Anonymous
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I have added an hdri environment file and i want to use the lights and not the background image. Is there any option present to hide the image and just use the light source. Maya 2019 & Renderman....This is just so I can take my single object and add an external glow to it in Nuke.
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Remove Image from HDRI Lighting in Maya_but keep the lighting

I have added an hdri environment file and i want to use the lights and not the background image. Is there any option present to hide the image and just use the light source. Maya 2019 & Renderman....This is just so I can take my single object and add an external glow to it in Nuke.
3 REPLIES 3
Message 2 of 4
damaggio
in reply to: Anonymous

damaggio
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Just make the skydome invisible in its attributes.

Just make the skydome invisible in its attributes.

Message 3 of 4
Anonymous
in reply to: damaggio

Anonymous
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Accepted solution

Much thanks...yes just needed to fish with more settings, visibility didn't work in the shape node, but the Renderman node under the Trace attributes/Visibility>camera Visibility>no....Now I can render seperate lit objects to export into nuke for a glow composite,....Etc.....Thank you, and you helped me before on something.

 

Nate Kraw

 

HP  I-7 8700

32 GB RAM

Nvidia Quadro P600

 

Much thanks...yes just needed to fish with more settings, visibility didn't work in the shape node, but the Renderman node under the Trace attributes/Visibility>camera Visibility>no....Now I can render seperate lit objects to export into nuke for a glow composite,....Etc.....Thank you, and you helped me before on something.

 

Nate Kraw

 

HP  I-7 8700

32 GB RAM

Nvidia Quadro P600

 

Message 4 of 4
damaggio
in reply to: Anonymous

damaggio
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Yes, the visibility control is under some HDR environment attribute of an specific rendere ( they vary), Renderman, Arnold, Vray, Redshift....good thing you found on your own.

Cheers.

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Yes, the visibility control is under some HDR environment attribute of an specific rendere ( they vary), Renderman, Arnold, Vray, Redshift....good thing you found on your own.

Cheers.

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