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05-02-2017
06:11 AM
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If I open a new file and create a sphere, then drag on the ramp shader, it appears correctly in my work area but will not render correctly (rendering washed out).
Additionally, in the material viewer, it will render correctly when "hardware" is selected, but not when "arnold" is selected.
Notice in the screenshot below - correct in the material viewer and scene, but rendering just as a washed out purple in arnold render.
Solved! Go to Solution.