I am trying to render snow particles using nparticles. Unfortunately I can't figure out how to make the particles white. They always appear as white in the editing workspace, but when rendered with Arnold are always black. I am new to the software and apologize if this is an obvious fix. I am using Maya 2022
Solved! Go to Solution.
Solved by nathanhec. Go to Solution.
Do you have any lightsources there?
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Maya2019.1 @ Windows10 & GeForce GTX1080Ti
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Yes I have a physical sky. I have in fact solved the problem though. Using hypershade and assigning an aiStandardSurface to the particles
This was a long time ago and I don't remember fully how I solved it, but I know it was a surface issue, like in my solution use hypershade window to assign a standard surface. It took me probably 6 hours of screwing around with all sorts of settings to fix it. If u have a sky/light source then that should not be the issue.
https://help.autodesk.com/view/MAYAUL/2024/ENU/?guid=GUID-252707EC-4AAF-4D3F-9600-804F783652B7
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