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Orang Juice Shader renders black!

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laomusic_arts
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Orang Juice Shader renders black!

Hi!
Here is my problem in Maya 2018.7/OSX 10136:

- I create a cylinder, UVW mapped it and aiPhysicalSky

- applied a aiStandard Surface and preset Orange Juice

- it renders black!
Weird is that:

- I have this error:

Error: line 1: ValueError: file /Applications/Autodesk/Arnold/mtoa/2018/scripts/mtoa/ui/ae/aiStandardSurfaceTemplate.py line 26: No object matches name: osaft.metalness

- by turning the Metalness all the way up, "solves" the issue

- by turning Subsurface down, to 0.1 for example, "solves" the issue

 

Any clue?

 

Thanks for any help!

LAO

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