hello, in my viewport, the asset is all fine after texturing, I importet Textures from Substance to Maya, worked fine as usual. But my Object distorts in the render... I really need help, because of my deadline. Maybe someone knows what is going on.
I think it has something to do with my arnold settings, subdivisons etc. but I dont know exactly, I appreciate ur help
Solved! Go to Solution.
hello, in my viewport, the asset is all fine after texturing, I importet Textures from Substance to Maya, worked fine as usual. But my Object distorts in the render... I really need help, because of my deadline. Maybe someone knows what is going on.
I think it has something to do with my arnold settings, subdivisons etc. but I dont know exactly, I appreciate ur help
Solved! Go to Solution.
Solved by hamsterHamster. Go to Solution.
It looks like there is displacement node involved. Find it, disconnect it or decrease its influence drastically, and the mesh will be rendered as seen in VP.
Still, if no luck, post zipped MA scene with textures.
,,,_°(O__O)°_,,,
Maya2019.1 @ Windows10 & GeForce GTX1080Ti
If the post was helpful, click the ACCEPT SOLUTION button, so others might find it much more easily.
It looks like there is displacement node involved. Find it, disconnect it or decrease its influence drastically, and the mesh will be rendered as seen in VP.
Still, if no luck, post zipped MA scene with textures.
,,,_°(O__O)°_,,,
Maya2019.1 @ Windows10 & GeForce GTX1080Ti
If the post was helpful, click the ACCEPT SOLUTION button, so others might find it much more easily.
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