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Hi guys, i'm having a problem with normal map, i'm sending a print of the problem, because i really don't know what is happening, i'm using maya and Xnormal, the bump node is in tangent space normals, if you guys could help me, i would be very gratefull.
ps>i already checked my swizzles and put the normals in "average normals" in the high res
Solved! Go to Solution.
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