Maya 2022 vertex color bug(?)
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Hello everyone.
I made simple Layered Texture shader (seen in screenshot). I have 2 UV sets - First for base texture and second for decal. I already set in relationship editor links to UV sets and textures. Using vertex color (exactly Alpha channel) I can define where to appears/disappears my decal. It work properly in Maya 2018 but in Maya 2022 don't.
Here are exact setting in 2018 version:
I will appreciate any help. Thanks.