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We are experiencing a discrepancy between a local render and a batch render in regards to light collections. As you can see from the attached images I have three lights in the scene. In my render layer I have a collection with two lights assigned. When I render locally it is correct. When I batch render all three lights are rendering.
I have disabled the "Include all light in each render layer by default" option.
I have tried two different methods for adding lights to the collection with the same result: 1-use the "Lights" collection filter and add the light shape nodes; 2-use the "Transform" collection filter and add the light transform nodes.
Specs:
Windows 10 Pro x64
Maya 2018.5
V-Ray 3.60.04
Is this a known bug? Anyone else experience this behavior?
Thanks,
Brian
Solved! Go to Solution.