Lights Not Obeying Collections in Batch

Lights Not Obeying Collections in Batch

Anonymous
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Lights Not Obeying Collections in Batch

Anonymous
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We are experiencing a discrepancy between a local render and a batch render in regards to light collections.  As you can see from the attached images I have three lights in the scene.  In my render layer I have a collection with two lights assigned.  When I render locally it is correct.  When I batch render all three lights are rendering.

 

I have disabled the "Include all light in each render layer by default" option.

 

I have tried two different methods for adding lights to the collection with the same result:  1-use the "Lights" collection filter and add the light shape nodes;  2-use the "Transform" collection filter and add the light transform nodes.

 

Specs:

Windows 10 Pro x64

Maya 2018.5

V-Ray 3.60.04

 

Is this a known bug?  Anyone else experience this behavior?

 

Thanks,

Brian

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Anonymous
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We found that this is a per-user setting which has to switched on/off with a global variable.  Not very intuitive and kind of annoying, but at least we know why it happened in batch.  Here is the documentation on it:

 

http://help.autodesk.com/view/MAYAUL/2018/ENU/?guid=GUID-EB11AF31-2075-412C-8B78-16656C49F351

 

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