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09-12-2017
03:28 AM
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Hello there!
I need to render a PNG texture (with transparency) on top of an aiStandardSurface shader.
I used the layeredShader node but I can't make it work. The thing that I'm struggling with is the texture's trasparency.
Can someone please show me how to set up the network for this?
Thanks!
Solved! Go to Solution.