Hey there,
I'm new to Maya and worked with Blender before.
So i'm trying to invert a Texture in Hypershade to specify other regions on the Texture then before.
The first i got in mind was a texture invert node or an alpha invert node but i didnt find one.
Is there a way to invert it over an alpha map or something?
Hope you know what i mean and can help me.
Thank you a lot!