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07-27-2018
03:13 AM
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After importing a .3ds file into Maya (using the Bonus Tools 3dsImport.mll plugin), I noticed the colour space was wrong on all the textures. But when I go into the file node, the 'Color Space' drop down is greyed out and says 'Color management - OFF'. I've gone into my preferences, and colour management is definitely enabled.
I can also create a new lambert and the colour space option becomes available as usual, so it seems material specific and I guess something to do with importing a .3ds file?
Solved! Go to Solution.