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Gobo with Arnold does not support GPU

9 REPLIES 9
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Message 1 of 10
MichaelDavidRocha
2521 Views, 9 Replies

Gobo with Arnold does not support GPU

I am trying to use the GPU to render as much as possible to speed up my workflow and  I am doing several long scenes in a forest using the AIGobo to project leaves.  However, it would appear the AiGobo does is not support when rendering with GPU. So I am doing software render. 

 

Does anyone have any ideas for a workaround to get this effect and get my render back on GPU? 

9 REPLIES 9
Message 2 of 10
mspeer
in reply to: MichaelDavidRocha

Hi!

Light filter aiGobo is supported with GPU render mode and the latest version of Arnold.

Here it works.

Message 3 of 10
MichaelDavidRocha
in reply to: mspeer

I do not understand your answer. Here are 2 renders, one with CPU and one with GPU. The Gobo indicates it is not GPU driven and you can see that in the output. 

Message 4 of 10

...the latest version of Arnold

 

 



// Stephen Blair
// Arnold Renderer Support
Message 5 of 10

 

Arnold 6.0.1 release notes: https://docs.arnoldrenderer.com/x/3oofBg

  • Light filters support: All light filters are now supported on the GPU, i.e. light_decaygobolight_blocker and barndoor. (#8588)


// Stephen Blair
// Arnold Renderer Support
Message 6 of 10

Wow.. did not know there was a 6.01. I will that. Thank you!!

Message 7 of 10

That did it. Thank you... I had checked for updates, but missed it. 

 

 

Message 8 of 10
Anonymous
in reply to: MichaelDavidRocha

Hello,

I encountered the same issue and I upgraded to Arnold 6.0.2.0.

Unfortunately, after trying to do a gpu render (with aiGobo) my render does not show the light filter and get the warning:

 

"// Warning: [gpu] unable to link parameter "slidemap" of node "aiGobo2", failed to compile shader for source node"

 

I would like to know if there is a solution.

 

Thank you for reading

Message 9 of 10
Stephen.Blair
in reply to: Anonymous

What do you have connected to slidemap?

An image node works.



// Stephen Blair
// Arnold Renderer Support
Message 10 of 10
Anonymous
in reply to: Stephen.Blair

A noise set to Perlin noise.

But thank you for your answer, an image works so it is easy to achieve the same effect by creating an image file.

 

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