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Geometry not adding to render layer in Maya 2018
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08-10-2020
05:33 PM
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I have multiple pieces of geometry in a collection. When I try to put an override matte material on the collection, it only affects one object rather than all of the objects in the collection. I tried it with different layers and kept having the same problem. Does anyone else have this issue or know how to resolve it? (example. whites of eyes are in the same collection with an override as the rest of the head but it doesn't work on it.)