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Not applicable
11-04-2019
10:59 PM
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Hey Autodesk,
I have a maya.mb scene file with also an fbx, that has both hair cards and texture but the problem i am having is that it has mental ray nodes, and i want to convert to use with arnold shaders, so that i render with arnold.
It is very urgent...I will be glad, if you can do the conversion for me, since, I am stuck at this stage...
Much appreciated...
Solved! Go to Solution.