Can't get image sequence on texture to play with the time line

Can't get image sequence on texture to play with the time line

Anonymous
Not applicable
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Message 1 of 6

Can't get image sequence on texture to play with the time line

Anonymous
Not applicable

I can't seem to make this image sequence play with the time line. I have the correct naming convention (drunkSeq.0001.tga) and can see the texture in the render view but the sequence is not playing when I hit play. Is there an expression that is supposed to be linked to the image sequence number? How do I fix this? Any help would be great! 

Thanks

untitled_ - Autodesk Maya 2020.3_ untitled   ---   pPlane1 09_12_2020 00_21_31.png

Accepted solutions (1)
2,746 Views
5 Replies
Replies (5)
Message 2 of 6

daunish
Collaborator
Collaborator
Accepted solution

Hey, this should work out the gate. But in the image you uploaded it looks like your "Image Number" on the file node has no expression plugged into it.

By default when you check "use image sequence" an expression will automatically get plugged in. It's no biggie to fix. Try recreating the file node and see if that box changes color, to indicate an expression was linked to it. If not, also not a big deal, but you'll need to know a little about creating expressions.

 

Right-click "Image Number", select create expression. In the dialogue that pops up you want to enter the following into the "Expression" feild:

 

NODENAME.frameExtension = frame;

 

Node name - this is the name of your image node and you will have to enter it manually

frameExtension - this is the real name of the "Image Number" attrib

frame - this is how Maya knows to take the current frame number and make this expression match it.

 

After all that the box should change color indicating an expression is connected and everything should work!

 

Let me know how it goes!

Message 3 of 6

Anonymous
Not applicable

Ah that's fixed it! Thanks so much, for some reason my Maya is not creating this expression for me automatically.

Thank you 😄

Message 4 of 6

Jimb0
Explorer
Explorer

One of the big problems with many things in the Hypershade menu is that the options are turncated. In this case, you can only see the option "Use Image Sequence" in the Attribute Editor, but not in the options in Hypershade. Augh! You guys make Maya difficult.

Message 5 of 6

volkankarakas
Observer
Observer

After some updates on Maya 2020
script not working at all .

U have one job Autodesk..

just one job since u bought Maya

it is :

solve a basic thing called "image sequence loader"

Or,

Please give back Maya to Alias or sell it to some other company which is i don`t care which one.

thanks

www.volkankarakas.com
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Message 6 of 6

adlabac
Contributor
Contributor

Autodesk made it super intuitive!(sarcasm here) by default there is Lookdev mode, that means some of the attributes are hidden(I don't know logic who decide what lookdev artist need to see) If you want see all parameters you need to click icon next to "Presets" button which toggles between Lookdev  and Attribute editor mode

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