Bake selected geometry not applying displacement

Bake selected geometry not applying displacement

thedanwright
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Message 1 of 6

Bake selected geometry not applying displacement

thedanwright
Enthusiast
Enthusiast

Hi Guys,

a feature I use often is the Bake Selected Geometry when using a displacement map on a ai.standard material.

Tis may be the first time Ive used it in my new 2022 version of Maya but it's not working, i can see it in Arnold view but the geometry being exported is flat as a pancake with only the extra iterations created.

I can't thin of any plug-ins it might need and I haven't deliberately turned anything off.

On this line I opened up an old scene which had previously correctly output displaced geometry and even that doesn't work.

Any ideas?

Thanks

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Message 2 of 6

thedanwright
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Enthusiast

Just downloaded and ran it in a 2019 Maya and it works fine...why oh why?

 

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Message 3 of 6

WolfgangScheidle9001
Contributor
Contributor

Just tried to bake a displacement... no displacement on the OBJ also

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Message 4 of 6

thedanwright
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Enthusiast

Hi,

i think I had to roll back Arnold to the previous version to get it to work, then it worked fine.

Give that a go

Dan

Message 5 of 6

WolfgangScheidle9001
Contributor
Contributor

Maybe, but then something else doesn't work (e.g. Render Sequence). It cannot be that with every new Arnold version something old no longer works.

Message 6 of 6

thedanwright
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Enthusiast

It was odd but it fixed it for me, render sequence also works for me with my current setup.

I'm currently running maya 2022.3 with  mtoa bundle  4.2.4 on a 2012 PowerMac spoofed to think it's a 2019 so I can run MacOs 11.2.3.