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Hi all,
I'm seeing an issue with shader transmission, image planes, and rendering while using Maya 2018 + Arnold MotA 3.1.2.1.
Specifically I have an image plane placed behind a transparent object; the background image appears through the transparent object in the viewport, but does not render in Arnold.
This is clearer in the screen capture, showing the viewport at left, shader attributes in the center, and Arnold render on the right. Please note the transparent wine glasses obscuring the background at right.
I've checked:
Shader / ai standard surface settings:
- transmission weight set to '1'
Geometry object:
- Arnold 'opaque' is unchecked
Image plane settings:
- visible in reflections
- visible in refractions
Render settings:
-Ray depth (in render settings)
The most recent info I've found at https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-5-image-plane-render-problems/td-p/7... does not seem to resolve or suggest a specific workaround...
Are people still encountering this issue–is there a solve? Many thanks:)
Solved! Go to Solution.