Arnold GPU render SSS sampling problem

Arnold GPU render SSS sampling problem

emre_bgs
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Message 1 of 11

Arnold GPU render SSS sampling problem

emre_bgs
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Explorer

I'm using Arnold's GPU render.When ı activate SSS my render is dying.When ı deactive SSS taking a good renders.How can ı solve this problem?Başlıksız-1.jpgsssa.png

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Message 2 of 11

Christoph_Schaedl
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Lower the cam samples to 2.

Incrase the adaptive max cam samples to 64. 

 

That will throw two samples everywhere and if needed 64 until the noise threshold is reached.

Or the max of 64 samples.

 

In somes extreme cases you could go up to 128 max cam samples and a threshold of 0.005

 

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Message 3 of 11

Anonymous
Not applicable

Still same.Not changed anything.

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Message 4 of 11

Christoph_Schaedl
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Mentor

Could you upload the file here.

Maybe just the half head + ear and the lights.

zip the maya file and attach it here.

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Message 5 of 11

Anonymous
Not applicable

I deleted this project.I'm trying other projects,all projects same.When ı activate SSS my render is sampling.I'm trying increase Cam(AA) and other settings but still not working.Is thıs a general error at GPU render?Because GPU render still in beta.

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Message 6 of 11

Christoph_Schaedl
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Mentor

I get clean renders here on GPU with sss.

Please upload an example file.

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Message 7 of 11

Anonymous
Not applicable
 

Man,ı'm trying on sphere but result still same

aas.pngqq.png.

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Message 8 of 11

Christoph_Schaedl
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Mentor

How long did you render on that image?

Let it render for 10min.

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Message 9 of 11

emre_bgs
Explorer
Explorer

Seems %100,ı waited around 1 minute.

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Message 10 of 11

Christoph_Schaedl
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Mentor

It took here to render around 6min. 

I asume it wil take up to 20min on your weak graphics card.

 

The ss depth is extreme high on your sphere example.

And ss does take longer to solve on GPU.sss.JPG

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Message 11 of 11

Christoph_Schaedl
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Mentor

To get a cleaner image faster you could turn on the Denoiser in the AOV tab and in the Renderview.

And to see how much is rendered set the log to Info and it will print the rendertime in the Output Window.

 

sss2.jpg

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