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i assigned an aistandardsurface material to the sphere. rendersettings all see like on screenshot. under the textures tab in rendersettings i dissabled convert textures to tx for better performance, bucketsize is set to 16. after loading the same scene first time, i wasnt able to see material, i dont know why. the skydomelight's visibility is set to zero because i so can concentrate on rendering more. saved ui threads is set to 3. anyway, it takes a long time to ipr current perspectiveview/frame. viewport view is okay.
Solved! Go to Solution.
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