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Arnold 5 Distorting Model (Substance Painter Maps)

3 REPLIES 3
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Message 1 of 4
Anonymous
2163 Views, 3 Replies

Arnold 5 Distorting Model (Substance Painter Maps)

Anonymous
Not applicable

Hello all,

 

I am attempting to plug in PBR Metallic texture maps from Substance Painter 2019 into Maya 2019. I have followed their documentation pretty much to the letter, but for some reason, my model comes out as a bloated and distorted mess in Arnold 5. I will attach an example of the node graph for the face, along with a before render and after render image of the model. I've been trying to resolve this little bug for hours to no avail. Not too sure where to start with this one. Any and all help is greatly appreciated ❤️

 

Nodes for face UV Tile:

Node1.JPGNode2.JPG

 

Before Render:

Before.JPG

 

AfterRender:After.JPG

0 Likes

Arnold 5 Distorting Model (Substance Painter Maps)

Hello all,

 

I am attempting to plug in PBR Metallic texture maps from Substance Painter 2019 into Maya 2019. I have followed their documentation pretty much to the letter, but for some reason, my model comes out as a bloated and distorted mess in Arnold 5. I will attach an example of the node graph for the face, along with a before render and after render image of the model. I've been trying to resolve this little bug for hours to no avail. Not too sure where to start with this one. Any and all help is greatly appreciated ❤️

 

Nodes for face UV Tile:

Node1.JPGNode2.JPG

 

Before Render:

Before.JPG

 

AfterRender:After.JPG

3 REPLIES 3
Message 2 of 4
Anonymous
in reply to: Anonymous

Anonymous
Not applicable
Accepted solution

It was the height maps I'd imported. For some reason, they mess with the render, but not the viewport image.

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It was the height maps I'd imported. For some reason, they mess with the render, but not the viewport image.

Message 3 of 4
Anonymous
in reply to: Anonymous

Anonymous
Not applicable

i have the same problem. really need some solution here. i've been searching the problems still can't find the solution. i am soooo sadddd.

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i have the same problem. really need some solution here. i've been searching the problems still can't find the solution. i am soooo sadddd.

Message 4 of 4
rakeshkanu1996_rk
in reply to: Anonymous

rakeshkanu1996_rk
Observer
Observer

put the height map scale value around .01 to .001..that might solve your problem

displacement = height map

scale = .01, etc

 

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put the height map scale value around .01 to .001..that might solve your problem

displacement = height map

scale = .01, etc

 

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