Hey everyone,
I can't get the aiRoundCorners node to work in Maya '25.
Maya '24:
Maya '25 (all settings identical):
Any ideas? Is there a workaround? I really like this node as I frequently am given hard-edged CAD models to render and it greatly speeds up workflow.
Thanks
..and now it's not working again.
I'll try just restarting Maya again, but if this is the process I'll need to take then it will obviously be very frustrating. I might try rolling back to a previous version of Arnold.
It's odd, should work normaly with PBR since is not related to texturing.
Can't find what you're looking for? Ask the community or share your knowledge.