hi, sorry for this beginer question: i have tried many things but still did not find the right connexion...
im trying to connect a ramp node to graduate the influence of a deform texture,
how am i supposed to connect them?
my scene is as so :
a plane with a ocean texture as a deform texture (only on vector Z)
i want to ramp this effect on the X axis to make it null effect at its beggining and maximum at the end of the mesh.
thank you for your time!
some pics of :
1- my goal, 2 my viewport, 3 my hypershade.