Is there a tension map out there that prints out where the mesh is stretched and where is contracted when the rig deforms it? I'm look for something that actually works, these are examples that i've found that don't work:
thx!
Is there a tension map out there that prints out where the mesh is stretched and where is contracted when the rig deforms it? I'm look for something that actually works, these are examples that i've found that don't work:
thx!
So you've tried to compil the plugin and you got error during the compilation?
So you've tried to compil the plugin and you got error during the compilation?
One of them isn't compiling right, which is the 'mTension', the other is compiling but haven't got a "color" output through which I could feed a texture information...
One of them isn't compiling right, which is the 'mTension', the other is compiling but haven't got a "color" output through which I could feed a texture information...
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