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I'm working on a custom node that take a single mesh input, and an array of intArray attributes that represent face IDs. For each set of face IDs there is an output containing the positions of the triangles that make up that set of faces.
I was using setDependentsDirty to create that input element to output element relationship, However I've run into an issue when I switch to using parallel evaluation.
When I set keyframes and use the time slider, the compute method tries to compute a the output with the index "4294967295" when I only have 4 output connections.
I know that in parallel evaluation setDependentsDirty does not work and I should impliment preEvaluation, but after looking through the documentation I don't see how I can re-impliment the input element to output element relationship. Any help would be greatly appreciated.
Solved! Go to Solution.