Is there any way to get the intersection of two curves in world space?
I can only think of a really convoluted way of doing it as follows. (Which wouldn't really be quick enough for my use case, anyway)
Surely there must be a better way than that!
Thanks in advance
I believe the curveIntersect function creates locators on each of your curves. Just query the worldPosition of the locators. I used this recently.
Not any less convoluted but with the API:
Another way would be to use curveIntersect node directly to find location of intersection on each curve, if any.
https://help.autodesk.com/cloudhelp/2020/ENU/Maya-Tech-Docs/Nodes/curveIntersect.html
Then use getPointAtParam (worldspace) to find the actual point
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