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Hey!
If you select an object in Maya and highlight an attribute in the channel box, key ticks will be displayed on the timeline only for that attribute. I'd like to achieve the same result with a script (i.e. not needing to highlight the attribute in the channel box), but I can't find any way to do it. I can select the appropriate animation node and see just those key ticks, but I want to retain control of the object itself in the viewport at the same time.
Does anyone know how to achieve this?
Thanks!
Solved! Go to Solution.