Write directly to Maya color and depth buffer?

Write directly to Maya color and depth buffer?

livinamukS9FUA
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Write directly to Maya color and depth buffer?

livinamukS9FUA
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Hi. I have a rendered a number of meshes into an off-screen OpenGL FBO and I want to merge that image with the Maya color/depth buffer depending on the depth values. Do we as Maya SDK users have direct write access to the Maya buffers?

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