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scaling several objects at once
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Hi,
What would be the easiest way to link or enable several specific objects in my scene to be scaled all from scaling one object?
For example in my scene lets say i have a test_mesh, but i also have test_mesh2 and test_mesh3 which are duplicates of test_mesh. I would like to enable it in my script so that if any one of these 3 are scaled, the other two (or however many duplicates I have) will scale the same amount as what the user is scaling. There can not be any parent, since I would like to allow any of them to be scaled.
Thanks