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Hi,
maybe someone could help me to rename selected objects and their children.
I want to export many objects using FBX to Unity. Unity recognises LOD (Level of detail) according to the naming.
Each LOD should be within the original model.
I have around 2000 objects, some of them have 2 children, some of them have 1.
The naming should be according to parent's name + _LOD + depth. Lets say parent is Object1 so the naming should be:
Object1_LOD0 - Parent object
Object1_LOD1 - First child object
Object1_LOD2- Second child object
Object2_LOD0
Object2_LOD1
Object3_LOD0
Object3_LOD1
Object3_LOD2
etc...
I hope someone can help. Thank you.
Solved! Go to Solution.