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Reference attribute original value before edit?

Reference attribute original value before edit?

Anonymous
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Reference attribute original value before edit?

Anonymous
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Hi,

 

I want to get a referenced object attribute original value before it has been edited.

 

For example, I have a cube with transform T0 in file test_cube.mb. I then create a reference to this file in test_cube_ref.mb and apply a new transform T1 to the cube.

 

Is there a way to get T0 when test_cube_ref.mb is the current scene in Maya?

 

Thanks!

 

Jerome

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