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I have a Python Script Plugin that I am testing. Once I load it in through Script Editor, and save as a Shelf Tool it functions well. However, once I close and reopen Maya I am unable to access the code via the Shelf Tool, I get this message-# Error: Invalid Code Fragment: Found no executable Python code.
It seems that the Shelf Tool does not store the location of the .py file- how can I save the filepath into the Shelf Tool command so that the Tool is readily available without relaunching through Script Editor.
Thank you.
Solved! Go to Solution.