Playblast and VP2 floating point render target issue

Playblast and VP2 floating point render target issue

szabolcs.horvatth
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Playblast and VP2 floating point render target issue

szabolcs.horvatth
Contributor
Contributor

Hi,

 

I'd like to do a playblast using the floating point precision enabled in the VP2 settings, but it seams that the playblast command does not respect this setting at all. Is there a way to specify the floating point render target for the playblast command or using a global setting somewhere?

 

Cheers,

Szabolcs

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カワダチアキ
Autodesk Support
Autodesk Support

After Maya 2016 Extention2, this issue was fixed.

If you encounter this issue with Maya2017, please let me know your Playblast option.

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