Message 1 of 2
OpenEXR.cpp for Maya2011?
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Any advice on how to build and properly link this plugin ?
Do we need to statically link to our version of OpenEXR or use the version that Maya2011 is using which seems like OpenEXR1.2.2 ?
We are getting -fPic errors and undefined symbols .
This example is not being built by the Maya devkit Make file .
Do we need to statically link to our version of OpenEXR or use the version that Maya2011 is using which seems like OpenEXR1.2.2 ?
We are getting -fPic errors and undefined symbols .
This example is not being built by the Maya devkit Make file .