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I am working on a simple script that creates a widget with XYZ inputs the same way as there is “Input line menu of operation” with relative transform, but it works only in World/Object/Component space orientation.
I want the XYZ relative transform was according to Custom space orientation of pivot. Example:
Select a vertex > press D > change orientation as I need > run a script that moves the vertex by 5 units along the custom X pivot orientation, not the World/Local/Object/Component X space.
Solved! Go to Solution.